MicVault
An interactive experience to educate users on microphone technologies, helping them understand models' anatomy, function, and sound.

Role
Timeline: March 22 - May 10
Year
Spring 2024
Tools
AfterEffects, Figma, Cinema 4D
Overview
The goal was to create an interactive educational experience that helps users understand various microphone technologies, including the anatomy, functionality, and sound characteristics of different microphone models. The project aimed to fill the knowledge gap among users, empowering them to make informed decisions when selecting microphones for audio recording.

The Problem
Users often lack comprehensive knowledge about microphone technology, making it challenging to understand the differences between models and their applications in various audio recording scenarios. This project addresses this issue by offering an engaging and informative platform.
Sketches and Wireframes
Initial sketches focused on creating an intuitive interface that simplifies complex information.
Wireframes laid out the platform’s structure, emphasizing user flow and interactive elements like 3D models and polar pattern visualizations.

Visual Design System
The design incorporates two key aesthetics: Skumorhpic Design for warmth and familiarity, and Futuristic Design for innovation and cutting-edge appeal.The final design blends earthy tones with dynamic, particle-driven visuals to create an engaging learning environment.

Results & Takeaways
Throughout this project, I learned the importance of adaptability and user-focused design. With this I aimed for clarity of user flow and maintaining a balance between functionality and aesthetic appeal. They were key challenges that shaped the final outcome.

Asset Creation
For this portion of the project I had to bust out the trusty old 3D skills but it was really fun knocking the rust off!

Final Composition
Interactive Features
Immersive Audio Functions: Users can listen to sound samples from different microphones, helping them understand the unique characteristics of each model.
3D Microphone Models: Explorable 3D models allow users to inspect microphones in detail, enhancing their understanding of microphone anatomy.
Interactive Graphs: Polar patterns and frequency responses are visualized through interactive graphs, providing clear insights into how each microphone captures sound.
Final Thoughts
This project demonstrated how interactive educational tools could effectively bridge knowledge gaps, making complex technology accessible and engaging for users. The journey from initial concept to final prototype was one of continuous learning and refinement, ultimately resulting in a product that meets the needs of aspiring audio professionals.